Sugar Bowl Postgame
NEW ORLEANS, LA — The magic just ran out.
All the breaks that went Virginia Tech’s way in its 8-game run to the ACC championship came back to haunt them in the Sugar Bowl tonight, as Auburn won 16-13 and staked a shaky claim to a shared national title.
An impartial observer could say that this game came down to two things: Auburn made the plays it had to in order to win, and Tech didn’t. I’m not impartial, and just spent four hours in the Superdome on an emotional roller-coaster, so let me make a few other observations:
- Every lucky break Auburn could possibly get for 54 minutes, they got. Punts landing on the 3 and bouncing sideways? An interception bouncing off one player’s hands straight into another’s? Not having a single holding penalty called the entire game? All that went the Tigers’ way.
- For most of the game, I was thinking this was the best I’d ever seen Tech play and still get shut out. It wasn’t even that the offense was broken — they were moving the ball. Auburn’s defense was causing problems, but no more than Miami or USC; the drives that didn’t score were primarily VT errors, not Auburn pressure.
- Tech only put up 95 yards rushing. In general, Hokie teams just aren’t going to win like that.
- For a QB that doesn’t run all that often, Campbell sure burned us on a few runs in the first half.
- Other than 4-5 big plays, Tech’s D acquitted itself pretty well. Of course, that’s kinda like asking Mrs. Lincoln how she liked the play, other than that assassination thing.
- If there isn’t a single holding penalty called on your offensive line the entire game, one of three conditions is true: (a) you’re Army or Navy, and therefore extremely well-disciplined, (b) the game is such a rout that it doesn’t matter, or (c) there’s some questionable refereeing going on.
Last thing, and something I haven’t seen the wire services mention: the execution of Auburn’s last drive was the most classless thing I’ve ever seen on a football field. AU got the ball with 2:00 left, and so even with VT out of timeouts, they’d probably need a first down to run the clock out. On first down, Jason Campbell ran backwards for about 6-7 seconds, then downed it. Fine. An Auburn offensive lineman then started a fight with several Tech players, just to keep the 2nd down play clock from starting until the game clock ran down to about 1:25, and thereby to seal the game. Sure, Auburn almost certainly would have won anyway. But to win like that says that you have no clue what class is.
4 January 2005 / 6 Comments / Tags: football